Hey there fans. I’ve been busy lately so I haven’t gotten a chance to update. Sorry about that. Here’s what happened – I am now working as a Technical Director for an independent game studio.
This means a number of things:
- I am officially announcing my return to CryEngine 3. (Woot.) I’ve been in and out of the FreeSDK for the past month or so and I’m glad for it.
So long, CryEngine 3…
It’s done. I’m out. To elaborate: when they nixed support for my IDE, this forced me out of their community. Any plans I had made with the Engine have ultimately fell through. Any game concepts I was working on are on hold until further notice.
And Hello Stencyl
I’ve moved into Mobile Game Development. And since I haven’t the foggiest notion on where to start – to learn how to target mobile platforms – I’m using a game IDE by the name of Stencyl.
There’s been some buzz on the CryDev Forums. We’ve recently been working on discovering the nuances of TCP/UDP socketing and CryEngine’s server capabilities. Well, I’d like to say I take no credit for discovering this process, I simply documented it. I have also posted it here.
Full list of steps taken:
- Export functional map to engine.
- Open CryLauncher. Log in using credentials.