CryEngine 3 Localization Tutorial


  • We are going to learn how to localize text in CryENGINE 3.
  • We are going to learn how to create a Localization Package for CryENGINE 3.


Part I – Localization

  • Navigate to CryENGINE Game folder (C:\CryENGINE\Game\)
  • Open Localized folder
  • For this example, we’re using the English language. Open “English.PAK” with an archive tool like 7-Zip or WinRAR.
  • Extract contents of “English.PAK”


Full Disclosure: Busy, Busy

Hey there fans. I’ve been busy lately so I haven’t gotten a chance to update. Sorry about that. Here’s what happened – I am now working as a Technical Director for an independent game studio.

This means a number of things:

  • I am officially announcing my return to CryEngine 3. (Woot.) I’ve been in and out of the FreeSDK for the past month or so and I’m glad for it.


BOOYEA! I fixed it!

It’s official. The troubles I was having with the engine are over. As of today (and I have spent the last two weeks working on this) I can get first person animations into CryEngine 3.

This is extremely important, both for my project and for the Cry-Community. With the problem solved, and after I get a few more things tested.. I’m going to begin work on a melee weapon tutorial for CryEngine.