CryEngine 3 Multiplayer Works!

There’s been some buzz on the CryDev Forums. We’ve recently been working on discovering the nuances of TCP/UDP socketing and CryEngine’s server capabilities. Well, I’d like to say I take no credit for discovering this process, I simply documented it. I have also posted it here.

Full list of steps taken:

  • Export functional map to engine.
  • Open CryLauncher. Log in using credentials.