Full Disclosure: Busy, Busy

Hey there fans. I’ve been busy lately so I haven’t gotten a chance to update. Sorry about that. Here’s what happened – I am now working as a Technical Director for an independent game studio.

This means a number of things:

  • I am officially announcing my return to CryEngine 3. (Woot.) I’ve been in and out of the FreeSDK for the past month or so and I’m glad for it.


Making Trailers is Hard!

So I’ve about finished off my first game.. Project “RAGEformer,” which I’ve been referring to lately as “PT” is very near completion. It ultimately comes off as a Mario clone, and that is basically intended. (Originally, I’d wanted to do something more in the scope of a Metrodvania; but time constraints along with a strong drive to actually finish a project led to a compromise in scope.)