CryENGINE 3 TestMenu

So a little while back and to no fanfare – I released an updated version of Taxel’s TestMenu for CryENGINE. Wait, let me start over. A while back, a fellow CryDev community member by the name of Taxel released an example menu file. But the version he released was non-functional and needed some work. Long story short, I’ve modified the menu to work in the latest release of CryENGINE.
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CryEngine 3 Localization Tutorial

Goals

  • We are going to learn how to localize text in CryENGINE 3.
  • We are going to learn how to create a Localization Package for CryENGINE 3.

Tasks

Part I – Localization

  • Navigate to CryENGINE Game folder (C:\CryENGINE\Game\)
  • Open Localized folder
  • For this example, we’re using the English language. Open “English.PAK” with an archive tool like 7-Zip or WinRAR.
  • Extract contents of “English.PAK”

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Yhey! Community

So I was pleasantly surprised today when I set down to take care of my business. (Read: Yhey! I checked my website.)

Apparently I’m starting to make waves in the CryDev community. One of the members of this fledgling community, one Adam of cryengine3sdk.com has found my site and linked to my tutorials. I am understandably okay with this.

In fact, I’ve done the same – I added a link in my blogroll (currently located on the bottom leftmost part of the footer) to his page.
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